Onur Erkci


Unity Mobile Game Developer

Portfolio


About


Programming and video games are my passion. Mixing them together makes me a Gameplay Developer, a mobile game developer to be precise. I love playing casual games, rogue-likes and battle royales. I also have a special passion to code mobile casual games.

I know Python, C, C++ and mostly C# which I often use together with Unity Engine. I have some basic knowledge of PHP, MySQL, JavaScript, HTML and CSS. Even though my main skills are programming oriented, I also have some experience with PhotoShop and Gimp.

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Aim and Splash



Your goal is to aim at platforms and go to them, in order to reach the last platform to finish the level!
Earn coins, upgrade your skills and win easierly!

Aim and Splash is my fourth project released on the Google Play Store. I made it on my own in a week.
It's made for Android and iOS using Unity Engine. Graphics are either made by me, bought, or come from Openclipart and most sounds from Free Sound.

View on Google Play
Not yet available in the App Store because my license has expired

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Freedom to Fruits



Your goal is to hit the fruits while having the same color as them in order to free them up!
Avoid swords, blades and more enemies that will try to stop you from freeing the fruits!

Freedom To Fruits is my third project released on the Google Play Store. I made it on my own for Android and iOS using Unity Engine. Most graphics come from Openclipart and most sounds from Free Sound.

View on Google Play
Not yet available in the App Store because my license has expired

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Follow The Colors



Jump from a platform to another in this fun game! Avoid jumping to the black platforms or you'll simply end up loosing!
Collect coins and unlock fun platforms and balls!

Follow The Colors is my second project released on the Google Play Store as well as the iOS App Store. I made it on my own for Android and iOS using Unity Engine. Most sounds come from Free Sound.

View on Google Play
Currently not available in the App Store because my license has expired.

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Royale Tools



Royale Tools is an application designed to help players from Clash Royale. It allows you to get passwords from tournaments hosted by me. I pay the tournament, you watch ads and get to enter the tournament for free.

This is my first project released on the Google Play Store as well as the iOS App Store. I made it on my own for Android and iOS using Unity Engine. I could have used Xamarin instead since this is not a game, little did I know about it.

This app is discontinued and is thus no longer available for downloads.

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Project Cyborg



Project Cyborg is an action game in third person view. Play a cyborg stuck in a scientific laboratory and explore the building trying to escape from it. Fight against mecha monsters and try to find your true identity.

Being myself a student, I worked in this project with 9 other students ; 4 programmers, 3 graphics designers and 2 cinematic artists for 10 weeks for school projects.
Project Cyborg is one of many projects we made during our education years and it's made for XBox, using Unity Engine.

My main roles in this project were working on the AI (pathfinding and attacking) and special powers (missiles, dash and shockwave).

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Chuckyaki



Chuckyaki is a casual game in which you own a japanese restaurant where dishes are essentially made of chicken. Your goal is to prepare the food ordered by customers, to do so you'll have to go through a few mini-games.

Being myself a student, I worked in this project with 8 other students ; 4 programmers and 4 graphics designers for 2 weeks for school projects. Chuckyaki is one of many projects we made during our education years and it's made for Android and iOS, using Unity Engine.

My main role in this project was to do the "Fruit Ninja"-like mini-game, in which you have to slice chickens and be careful not to slice other items (such as screwdrivers, alarm clocks etc).

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Spirit Sword



Spirit Sword is a pixel art oldschool action-RPG in a middle ages world. Help Era find her father, abducted by guards, by going through three danger filled levels.

Being myself a student, I worked in this project with 4 other student programmers and 4 student graphics designers for 10 weeks for school projects. Spirit Sword is one of many projects we made during our education years and it's made for PC, using CSFML.

My main roles in this project were working on the AI (pathfinding), shaders (lights, death animation). Even though these were my main roles, I've done smaller tasks too, such as handling projectiles, dash animations, a bit of UI etc.

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Chess Game



Chess Game, pretty straightforward. Apply rules of the well known game Chess.

I made this project in around 10 hours using Unity Engine, basically from scratch. All I had was the chess pieces, and that's about it. It was a project asked by a teacher, I implemented almost all the gameplay except for anything related to capturing the king.

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Solid Tanks



Solid Tanks is a multiplayer game where your goal is to destroy your opponent's tank, aiming for it by choosing your fire power, rotation and bullet. This game looks a lot like Worms with it's destructible terrain.

Solid Tanks is a project I made in a week using CSFML because teachers asked for it.

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